Rss

Need to start writing some CSS

After creating my pages I see that they don’t look too terrific so I’ll go back later and some CSS to get them to look nicer. I’ll probably use the layout on my website main pages as the template.

First Post – Working Site and Links

This WordPress version of my site will be changing over the next couple of months so in the meantime please visit my Main Site for my:

Portfolio, Resume, and to Contact me.

June 28, 2012

Yu-gi-oh models made in Maya by my team and I for a composting video which can be viewed here [link] .
Blue Eyes Toon Dragon & The Fluffy Tokens were modeled by David Sbriglio
Vampire Lady was Modeled by Felicia Tucker
Red Moon Baby was Modeled by Martina Tucker with touch ups by me.
Toon Summoned Skull and Despair From The Dark were modeled by me.
These renders are ambient occlusion passes inverted and colorized in Photoshop.

June 28, 2012

Yu-gi-oh models made in Maya by my team and I for a composting video which can be viewed here [link] .
Blue Eyes Toon Dragon & The Fluffy Tokens were modeled by David Sbriglio
Vampire Lady was Modeled by Felicia Tucker
Red Moon Baby was Modeled by Martina Tucker with touch ups by me.
Toon Summoned Skull and Despair From The Dark were modeled by me.
These renders are ambient occlusion passes inverted and colorized in Photoshop.

June 26, 2012

almondpoppyseed:

Really quick doodlefart of Mako. Maybe one day I will get all this korra out of my system. But today is not that day.

Poppyseed! Artz! So Good! Eyebrows? Fantastic! Will you post Amon Next!?

June 26, 2012

almondpoppyseed:

Really quick doodlefart of Mako. Maybe one day I will get all this korra out of my system. But today is not that day.

Poppyseed! Artz! So Good! Eyebrows? Fantastic! Will you post Amon Next!?

Reblog if you are so unpopular that you don’t even get an anon’s hate.

Reblog if you are so unpopular that you don’t even get an anon’s hate.

Reblog if you are so unpopular that you don’t even get an anon’s hate.

June 18, 2012

scs-e2:

Snapshot of all the vector art that made it into the current version of the Beta.