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Archives for : maya

April 7, 2013

Magnevolt! A quick evolution for Magnemite that I been playing around with in Maya. My roommate came up with the name for a Magnemite evolution and this guy is what my thinky organ popped out. A basic animation will probably come soon and I might better the materials depending on free time.

April 7, 2013

Magnevolt! A quick evolution for Magnemite that I been playing around with in Maya. My roommate came up with the name for a Magnemite evolution and this guy is what my thinky organ popped out. A basic animation will probably come soon and I might better the materials depending on free time.

In Progress Fox

Current Human

In progress Human

Further work on the human body I’m modeling

In Progress Head Model

In progress wireframes for a human head I’m modeling in Maya.

June 28, 2012

Yu-gi-oh models made in Maya by my team and I for a composting video which can be viewed here [link] .
Blue Eyes Toon Dragon & The Fluffy Tokens were modeled by David Sbriglio
Vampire Lady was Modeled by Felicia Tucker
Red Moon Baby was Modeled by Martina Tucker with touch ups by me.
Toon Summoned Skull and Despair From The Dark were modeled by me.
These renders are ambient occlusion passes inverted and colorized in Photoshop.

June 28, 2012

Yu-gi-oh models made in Maya by my team and I for a composting video which can be viewed here [link] .
Blue Eyes Toon Dragon & The Fluffy Tokens were modeled by David Sbriglio
Vampire Lady was Modeled by Felicia Tucker
Red Moon Baby was Modeled by Martina Tucker with touch ups by me.
Toon Summoned Skull and Despair From The Dark were modeled by me.
These renders are ambient occlusion passes inverted and colorized in Photoshop.

June 15, 2012

—- —- —- —- —- —-   CLICK TO WATCH VIDEO!  —- —- —- —- —- —-

My final for my first composting class. The requirements were to composite actors interacting with CG objects and to composite green screen footage in as well. We shot the raw footage on an Ex-1, Created the CG objects in Maya, and composted it all together in Nuke.

June 15, 2012

— — — — — —   CLICK TO WATCH VIDEO!  — — — — — —

My final for my first composting class. The requirements were to composite actors interacting with CG objects and to composite green screen footage in as well. We shot the raw footage on an Ex-1, Created the CG objects in Maya, and composted it all together in Nuke.